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• The C++ programming language and the C++ Standard Library
• Only the SDL 2.0 (Simple DirectMedia Layer) library must be used
• The engine, structure and model of the game and game objects must be designed using C++ Object Oriented Concepts (Abstraction, Encapsulation, Classes and Objects, Inheritance, Polymorphism). The design of the game using OOP will be a major marking component of the coursework.
• You may use either Mac, Linux or Windows platform to program your game, they will be marked in the respective pl
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